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Kamis, 27 Juni 2013

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full tutorial > agustutor> adobe phothoshop

Step 1

Open Photoshop and create a new document, I'm using 2560x1440 pixels so I can use it as wallpaper. Fill the background layer with a very dark grey (#181818).
Hexagon Bokeh Effect in Photoshop

Step 2

Add another layer and fill it with a gradient using dark yellow, red and blue for the colors. Use 30º for the angle. After that change the Blend Mode to Overlay.
Hexagon Bokeh Effect in Photoshop

Step 3

Add a new layer and go to Filter>Render>Clouds. Make sure you have black and white for the background and foreground colors. After that go to Filter>Blur>Gaussian Blur. Use 70 to 100 for the Amount, then change the Blend Mode to Color Dodge.
Hexagon Bokeh Effect in Photoshop

Step 4

Now let's create a hexagon shape to use as brush. Select the Polygon Tool (U) and create an hexagon with black. After that go to Layer>Layer Styles>Strokes. Use 7 pixels for the Size and Inside for the Position. After that go to Blending Options: Custom and change the Fill Opacity to 50%.
To create the brush just select the hexagon by holding Command(mac)/Control(pc) and clicking on the thumb of the layer, then go to Edit>Define Brush. Name your brush and get back to the document with the design.
Hexagon Bokeh Effect in Photoshop

Step 5

Go to Windown>Brushes. Select Shape Dynamics and use 40% for the Jitter. Keep the other values the same. Then select Scattering, select Both Axes for the Scatter and use 700% for the value. The last thing here is Transfer. Use 40% for the Opacity Jitter and keep the other values with 0%.
Hexagon Bokeh Effect in Photoshop

Step 6

Add a new layer and group this new layer, it will be inside a folder. Change the Blend Mode of the folder to Color Dodge. With the Brush Tool (B), select the hexagons brush we created in the previous step, then using white paint the layer with some hexagons.
Hexagon Bokeh Effect in Photoshop

Step 7

Go to Filter>Blur>Gaussian Blur. Use 2.0 pixels for the Radius.
Hexagon Bokeh Effect in Photoshop

Step 8

Duplicate the layer and then go to Filter>Blur>Gaussian Blur again, this time however use 5 pixels for the Radius. Change the Fill Opacity to 60%. Also with the Eraser Tool(E) delete some areas that might get too bright.
Hexagon Bokeh Effect in Photoshop

Step 9

Select the folder in the Layer Palette and go to Layer>Add Layer Mask>Reveal All. Select the layer mask thumb and go to Filter>Render>Clouds. After that go to Filter>Blur>Gaussian Blur. Use 20 pixels for the Radius. Applying the clouds fliter with the mask will hide some areas based on the clouds colors.
Hexagon Bokeh Effect in Photoshop

Step 10

Add a new layer on top of the others and the select the Paint Bucket Tool (G), change the type to Pattern and select a stripped pattern, the one I used you can download it here. After that rotate it 30º. You will have to duplicate the layer and move it the new copy to fill the whole screen. Select both layers and go to Layer>Merge Layers.
Change the Blend Mode to Overlay and once again add a layer mask and apply the clouds filter with blur in the layer mask as we did in the previous step.
Hexagon Bokeh Effect in Photoshop

Step 11

Add a new layer and then group this new layer into a folder. Change the Blend Mode of the folder to Color Dodge then select the Brush Tool (B). With a rounded and very soft brush; use white for the color and paint some light flares.
Hexagon Bokeh Effect in Photoshop

Step 12

Add a new layer still inside this folder. Get the Gradient Tool (G) and then click on the gradient to open the Gradient Editor. Change the Type to Noise, the Roughness to 100% and select both Options: Restric Colors and Add Transparency. Fill the layer using this gradient but using an Angle Gradient type.
Hexagon Bokeh Effect in Photoshop

Step 13

With the layer with the Angle gradient selected go to Filter>Blur>Gaussian Blur. Use 10 pixels for the Radius. After that with the brush tool, add another light spot exactly in the middle of the angle gradient.
Hexagon Bokeh Effect in Photoshop

Step 14

Add a layer on top of the others, then fill this layer with black. with the Eraser Tool(E) and a big soft and rounded brush, delete the center a few times until you have created a vignette effect. The idea here is to darken the edges of the design.
Hexagon Bokeh Effect in Photoshop

Step 15

Select all layers and duplicate them, after that, with all duplicated layers selected go to Layer>Merge Layers. The next thing to do is to go to Filter>Blur>Gaussian Blur. Use 15 pixels for the Radius .
Hexagon Bokeh Effect in Photoshop

Step 16

Duplicate this blurry layer so you will have 2 layers. For the first one change the Blend Mode to Overlay and the Opacity to 40%. For the second one, the one that will be on top of the others, use Screen for the Blend Mode and 30% for the Opacity.
Hexagon Bokeh Effect in Photoshop

Conclusion

This is a very simple effect to create in Photoshop, and as you can see we didn't use any special plugin or stock photos, we just used basic filters, the brush engine and some blend modes. There are lots of things we can create in Photoshop and these types of abstract effects are my favorite. Now it's up to you to come up with your own!
Hexagon Bokeh Effect in Photoshop

bagaimana cara membuat efek kartun di photoshop

 full tutorial  > AGUSTUTOR

dalam tutorial ini kita akan membahas efek yang baru dalam photoshop yaitu  bagaimana cara membuat efek kartun di photoshop yang bagus bagaimanakah cara membuatnya,,, tongkrongin terus ya gan di sini blog yang jadul ini... dan semoga bermanfaatuntuk semua editing2 pemula seperti saya Step...
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Final Image Preview

This is the image you will create. Want access to the full PSD files and downloadable copies of every tutorial, including this one? Join Psdtuts+ PLUS for just $19/month. You can view the final image preview below or view a larger version here.

Step 1

First of all you need to make a rough sketch, scan the image and import it into Photoshop.

Step 2

Next, create a new transparent layer over the sketch (name it "sketch"). Then using a small brush, draw the sketch again, but this time make it more accurate.

Step 3

Create a new layer and place it below the "sketch" layer and name it "color." Using a soft brush draw the color over the face, using this code: #e9b68b.

Step 4

According to the light source angle (which is in the top-left), draw some shading using a soft Brush (B). This time use the same color but give it a slightly darker touch.

Step 5

Reduce the brush opacity and continue to darken the shadows some more.

Step 6

Mix the color and the shadow with the Smudge Tool (R), which results in a nice transition between the face color and shadow.

Step 7

It’s time to add the hair color. Use the same brush that you did for the face, but this time use color #3c210f.

Step 8

It is time to add some details to the hair. Draw thin lines, each in different directions. Use a darker (#9f815d ) and a lighter color (#1e0d05) for this. With the help of the Smudge Tool (R) and the Opacity set to 20, smudge the thin hair you just created. This will help you make the hair more realistic.

Step 9

You need to draw thin lines along all the head part until you get something similar to the image below.

Step 10

For this step you need to start adding the light on the face. Select a soft brush and also lower the Opacity of the brush. This will help you create the light effect gradually. After you are set with the brush, start adding some light using the color #ffdebb.

Step 11

It is time to work on the eyes now. Color the iris of the eye and the white side with these colors: #edddb9 and #797866.

Step 12

Add some more color and details to the eyes.

Step 13

Make the eyes shiny by placing some light on them. Also, create some shadow over them. You need to create the thickness of the eyelid by drawing some shadow on the lower side of the eyelids.

Step 14

Slowly erase the sketch and add some more light on the eyes.

Step 15

Next, work on the mouth.

Step 16

For the lips I used this color #d58b6a.

Step 17

The upper lip is darker then the lower one because the upper lip is where you need to draw the shadow. The color used is: #8f6048

Step 18

To bring more realism to the lips you need to draw some darker lines over the upper lip using a small brush. Also you need to smudge the lines.

Step 19

Same as you did with the upper lip you need to do with the lower lip, but this time use lighter colors to make the lip shiny. Also, you need to make a selection around the upper lip and use the Burn Tool (O) to add some more details.

Step 20

Repeat the burning process over the lower lip. Also, draw some more lines and make the textured lip detail and gradually erase the sketch.

Step 21

Refine the eye wrinkles and eyebrows with a low opacity Burn Tool (O), then smudge them as we did with the hair.

Step 22

Add a little red to the cheeks (#e6986e), to make it more human and some grey for the beard. Start drawing the beard with a soft brush set to a low opacity and then use the Smudge tool to mix the colors. The color for the grey is #908478. Also, as you can see, I have added some more shadow on the face.

Step 23

These last steps are the finalizing steps. Erase the sketch and Smudge the tips of the hair to create some volume.

Step 24

Smudge the skin and the eyebrows.

Step 25

Smudge the forehead skin color over the hair to create the hair roots.

Step 26

Add some light on the nose and the area under the nose. This will make them shine.

Conclusion

You are finished with the face. Place a nice background or maybe fuse your portrait into one of your illustrations. You can view the final image below or view a larger version here.

cara baru membuat foto menjadi seperti lukisan yang bagus

dalam tutorial ini kita akan membahas efek yang baru dalam photoshop
yaitu  membuat foto menjadi seperti lukisan yang bagus bagaimanakah cara membuatnya,,, tongkrongin terus ya gan di sini blog yang jadul ini... dan semoga bermanfaatuntuk semua editing2 pemula seperti saya

Step 1

With the main image opened, use the Clone Stamp tool to remove any unwanted entities, like the elderly couple walking. Try and clone areas around the couple so it doesn’t look odd and mix your usage of soft, and heavy round brushes to define those edges.

Step 2

Next you will want to cut around the edges of the roof tops so we can add in our stormy sky. Use the Polygon Lasso Tool for this. Don’t worry about accuracy, as we’ll be blending everything later, just make sure that the sky is cut out. Once selected, unlock the “background.” Now double-click the layer, then rename it to “backdrop” and hit Enter. Delete the sky.

Step 3

Open the Stormy Sky image and place it underneath your “backdrop” layer. Then press Command + T to Free Transform), hold Command while you drag the bottom corners inwards to add some perspective to the sky, don’t forget to resize if necessary. Apply the transformation when you are happy.

Step 4

It doesn’t look very nice does it? That’s because we’re not done yet. Open and place the wave image in the center of the image. Now use the eraser, and a soft brush on it. Get in close and erase the bits you don’t want. Don’t worry if your messy, as the tidying comes later.
Then go to Image > Adjustments > Brightness/Contrast and use the settings shown below.
Then go to Image > Adjustments > Hue/Saturation and use these settings.
Rename the layer to “Wave,” and your image should now look like the one shown below.

Step 5

Now comes the complicated bit. What you’ll need to do is add all the water files to you’re image and one by one, free transform them to flow with the perspective of the water then erase the hard edges.
You might also need to duplicate some files in order to fill up areas. Always remember to play about with the textures using the distortion method in free transform and a soft eraser. The more you do, the better it will look. You can see the phases of building up the flooding water in this image.

Step 6

Now we have our water sorted, merge all the “water” layers into one single layer and go to Image > Adjustments > Color Balance and use the following settings.
Your water should now be nice and blue and match the “wave” layer from earlier. Now merge the “wave” layer with the “water” one.

Step 7

Remember the tidy up I mentioned a while back? Well its time now. Turn off the “water” layer so you are left with just the backdrop and the sky.
With the Burn Tool selected at highlights and at 50% exposure, and a soft brush set, start burning the rooftops and the sky around the rooftops so they appear darker.
Open the derelict1 image and place it at the right side of the street in the distance. Use a soft eraser to remove those sharp edges. Merge it with the “backdrop” layer.

Step 8

Let’s tidy up some more. Turn on the “water” layer sand and start tidying around the edges using a soft eraser. Then select the Smudge Tool and a 20px charcoal brush using the settings below.
Start smudging the edges of the “water” layer creating very small splashes and more defined edges to realistically create the effect of water hitting a surface. This might require patience and a steady hand, but time will pay off. It might also be wise to duplicate the layer before smudging as you don’t want to use all your undo’s.

Step 9

Next, select the backdrop layer and go to Image > Adjustments > Color Balance and use these settings.
And your piece should now be coming together. Its still a little off, but there is a lot more to do, so lets move on!

Step 10

Time for the splashes. Now this is the hardest step of the tutorial, and requires a lot of patience, but persevere and you will find that patience is in fact a virtue (I know, silly right?).
Open up the splash1 and splash2 images and carefully cut out the splashes themselves one by one. Place them onto the canvas. Now use the Warp Transformation (Edit > Transform > Warp) to get the arches you need to create effective splashes, and erase any unwanted areas.
You’ll need to do this for the two cars and for where the water hits the wall down the buildings of the street.
You might also benefit from smudging the edges of the splashes to give them more movement, as well as adding some white brushing to a new layer and smudging it. Now merge all your “splash” layers.

Step 11

Getting there right? Now you need to do some tweaking to the colors of the image. This can mean anything from water, to the sky or the buildings. In my example, I think the water is a little too blue, so I’m going to desaturate it a little.
Basically use this step for any odd bits and bobs to tweak your image to make it look more streamlined. Be creative, and more importantly, make it look tidy. I lowered the saturation of the water a little, and added some red to the buildings.

Step 12

Now we’ll work on the fog. Its sounds daunting but its actually fairly simple to do. Select a blue color from your water using the Eyedropper Tool. Now select the Gradient Tool and use the following settings.
You will need to create a new layer underneath you’re “water” layer and create the gradient so it blocks out any backdrop behind the water.
Duplicate the layer (Command + J) and place it on top of your water layer, at about 30% opacity. Set this layer to Multiply.

Step 13

This next step is to add rain. There are lots of tutorials on the web that show how to create rain. Here is one that goes into great detail, which you could check out. We’ll keep it relatively simple in this tutorial though. First, create a new layer and fill it with black. Go to Filter > Noise > Add Noise and use these settings.
Then Filter > Blur > Motion Blur> and use these settings.
Then Image > Adjustments > Levels and use the following settings.
Set the Layer to Screen and use a soft eraser to erase the bottom and top of the Layer, then go to Edit > Transform > Free Transform the “rain” Layer so it covers the whole screen.

Step 14

It looks a little bit empty in the middle of the water doesn’t it?
Open up the car image and place it somewhere in the distance, underneath the “fog” layer. Resize the images and erase the edges carefully and use the splash1 image to give some life to the car.

Step 15

Now is the fun part. You’ll need to create a few gradient maps first. Click the Adjustment layer button located at the bottom of your layers window and select the Gradient Map option. Then Click the little arrow in the top-right of the box and select Pastels as shown.
Use the following settings. Finally, set the layer to Multiply at 100%.

Conclusion

Now its just a case of adding depth and a few other adjustments. Select the Blur Tool at 20% strength, then start blurring the “backdrop” layer in the distance and on the rooftops.
Create a new layer and go to Image > Apply Image and then go to Filter > Sharpen > Sharpen, which gives the image a more detailed and stylized feel. Now you’re done!